Pre-Production

While it’s been quiet on this blog for the past few weeks, that doesn’t mean that we haven’t been busy!

From the very start, Leri and I divided up the work into several Recces or special-forces squads to tackle specific aspects of the film. Below is some of the progress from some of AZUL’s Recces this past month.

 

HOLOGRAPHIC CART RECCE

 

LUZA RECCE

 

PROPS RECCE

 

WARDROBE RECCE

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Building the world of AZUL using Unreal Engine 5

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Octavio’s cart